Someone is cuddling up close, helping me recover!

Someone is cuddling up close, helping me recover!

younganddefiant:

mashable:

Levitating Speaker Is Like Your Own Bluetooth Audio Death Star

Using the now well-known idea of magnetic levitation, the OM/ONE speaker floats about an inch off its base, allowing the user to spin it around in mid-air while listening to the audio.

Don’t need it.

But I WANT it.

(via samanthajmathis)

arrogantanupapaya:

kalifrak:

kalifrak:

The crouching cover is in this year…

I fully expect to see Bilbo on the cover of DoS in this pose.

Edit: FUCKIN CALLED IT

oh my god

(via peggylives)

actuallyclintbarton:

mrdappersden:

Buy all of these people’s products to make nerds mad.

A helpful list of reasons why I should buy these games, you say? AWESOME.

Oh look, companies I should throw money at. Iiii can do that!

actuallyclintbarton:

mrdappersden:

Buy all of these people’s products to make nerds mad.

A helpful list of reasons why I should buy these games, you say? AWESOME.

Oh look, companies I should throw money at. Iiii can do that!

(via peggylives)

asapscience:

A monarch emerging from its cocoon. Via Carissa Braun

asapscience:

A monarch emerging from its cocoon. 

Via Carissa Braun

Death threats drive Anita Sarkeesian from her home

Disgusting. Awful. The gaming community should stand behind and beside her supporting her work. I stand with Anita. 

(Source: clockworkgate, via itswalky)

welovefineshirts:

Last of Us fans going to  PAX Prime? We have a Naughty Dog TLOU PAX-Exclusive at Booth 7511, Expo Hall Level 6! Come check it out and watch out for Clickers on your way.bit.ly/1qiuhXH

fairytalesandcurls - think you might want to send some $ with someone you know going to PAX to snag this for your dude. 

welovefineshirts:

Last of Us fans going to  PAX Prime?

We have a Naughty Dog TLOU PAX-Exclusive at Booth 7511, Expo Hall Level 6!

Come check it out and watch out for Clickers on your way.

bit.ly/1qiuhXH

fairytalesandcurls - think you might want to send some $ with someone you know going to PAX to snag this for your dude. 

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

(via rendigo)

katsudonburi:

cacodaemonia:

Flowchart: Should You Catcall Her? http://www.playboy.com/articles/should-you-catcall-her-flowchart

Wow. Even Playboy gets it.
Though how long it takes to get to the “is she literally a cat” question disturbs me slightly.

katsudonburi:

cacodaemonia:

Flowchart: Should You Catcall Her? http://www.playboy.com/articles/should-you-catcall-her-flowchart

Wow. Even Playboy gets it.

Though how long it takes to get to the “is she literally a cat” question disturbs me slightly.

tereshkova2001:

gement:

p-alindrome:

let me just say a few things about ‘all about that bass’ real quick

  1. it’s a song about body positivity and we don’t get many of those so can we just take that into consideration please
  2. i know people are kicking off about her using the phrase “skinny bitches” but she does follow it up with "no, i’m just playing i know you think you’re fat / but i’m here to tell you that / every inch of you is perfect from the bottom to the top"  she’s taken an insult commonly given to slim women and basically a said so what if you are skinny/skinny but you think you’re fat, YOU’RE STILL PERFECT 
  3. i’ve seen shit loads of people saying it makes them feel more confident, and slim women get a ton of media reinforcing the idea that their body is perfect anyway
  4. IT’S CATCHY AS FUCK 

In which I love the hell out of some problematic shit. I will be humming this song all week. And it has issues. And also adorable full figured femmes dancing in pastel dollhouse colors.

Obligatory also go watch Anaconda if you’ve somehow been under a rock, because wow, Anaconda, which does not have aforelinked issues and is one hell of an act of reclamation.

The other issue not mentioned here is that the song is about being pretty for boys, not for yourself.

Also, she’s no size two, but she’s conventionally attractive in every other way and isn’t plus sized.

But yeah, catchy, adorable, fun.